Chippy mascot$CHIPPYSEASIDE ARCADE

CHIPPY PINBALL FRIDAY NIGHT

★ FRESH CHIPS. BIG FLIPS. ★FREE PLAY
$CHIPPYFRIDAY NIGHT
TOTAL SCORE000000
READY TO FRYPULL BACK. LET RIP.
BALL1 / 3
MULTIPLIER1×
LOCAL BEST0
The coast is clear. Let’s flip.MAKE SOME NOISE
CHIPS
3 RAMPS TO START SERVICE RUSHLIGHT THE CHIPS
THE ORIGINAL, FRESHLY SERVED

FRIDAY NIGHT

The Friday-night chip shop is open. Work the twin ramps and light the CHIPS.

3 BALLS • FREE PLAY • NO WALLET NEEDED
3 BALLS • FREE PLAYALL FLIP. NO FLOP.CHIPPY / 01
THE CHIPPY PINBALL COLLECTION

FOUR WAYS TO FLIP.

Different routes. Different rhythms. Same little fish.

01Friday Night pinball layout
THE CHIP-SHOP CLASSIC

Friday Night

Twin ramps. Three fryers. One fresh start.

PLAY THIS TABLE →
02Harbour Run pinball layout
FOLLOW THE COAST

Harbour Run

A sweeping return ramp and open water.

PLAY THIS TABLE →
03Space Cadet pinball layout
OUT OF THIS WORLD

Space Cadet

Orbital routes and a bumper constellation.

PLAY THIS TABLE →
04Treasure Tide pinball layout
CHASE THE GOLD

Treasure Tide

Asymmetric island shots and golden rails.

PLAY THIS TABLE →

3 balls · free arcade points · individual top 10 boards. Changing table starts a fresh game.

FRIDAY NIGHT PINBALL

THE CHIPPY TOP 10

Serving the latest scores…

    Free practice leaderboard · one personal best per tester on this table. Scores are calculated in the browser and are not verified for real prizes. Feature practice is excluded.

    WELCOME TO THE SEASIDE ARCADE

    MORE FLIP.
    LESS CHIP.

    A / D or ← / → — hold the left and right flippers. On touch screens, use the big buttons below the table.

    Hold Space, then release — pull the spring and launch. A longer hold gives a stronger shot. The launch button works the same way.

    W / ↑ — nudge. Repeated nudging can tilt the table and disable the flippers briefly. P pauses; M mutes all audio.

    You get three balls and a short ball-save window after each launch. Light all five CHIPS targets to start a 30-second Friday Frenzy with three balls. Hit the upper jackpot gate during Frenzy for 10,000 points times your multiplier.

    Shoot the entrances to the Crispy Coaster and Sauce Express ramps to ride the rails and collect 1,750 points times your multiplier.

    Complete three ramp rides to start Service Rush: shoot Skill → Sauce → either ramp in order within 25 seconds. The top counter shows your next shot, completed orders and time left. The lit arrows guide you. Both practice buttons keep your personal best safe.

    Your total, latest points, ball count, multiplier and feature announcements all appear in the bright counter above the table. The feature panel shows your next shot and the time left. A short relay countdown marks the final five seconds; muting FX silences it.

    When Frenzy ends, extra balls stay until they drain. Your next regular ball waits for you to launch it. Practice Frenzy scores are kept out of your personal best.

    Free arcade points only. No wallet, stakes or cash prizes. Each table keeps its own personal best on this device. Completed games can join the shared practice top 10; browser scores are not verified for prize claims.